Keys! Keys to get keys! Keys to get keys to get keys! This is the life of WoW.
Last update I promised I'd post an update of us getting keyed for Karazhan. Well...we've been in Karazhan for 6 weeks now, and got it on full clear farm.
That being said, a promise is a promise, and I have to buy some time for myself because the guild is on my shit about my serious inaptitude to update the front page!
So, while this update will leave you with blue balls and wanting more, I must do what I can to appease the masses.
The first step to getting keyed to Karazhan is to party in a place called Shadow Labyrinth. While not quite the pinnacle of gaming, it offers a few challenging encounters. Here's a few screens of a place I've ran about 85 times:

A pretty screenshot of the HUGE last boss:

After Shadow labyrinth, you have to get a couple of keys from Arcatraz and Steam Vaults.
Steam Vaults is shit and doesn't deserve a spot on this website. Arcatraz, on the other hand, is a piece of glory and honor, in the form of pixels in an MMORPG. (By glory and honor I mean it's the prison where NPCs butt each other in WoW. On a related note, our own Zehl from FFXI found out about this instance. His first action was to make a new character in WoW!)
What's the catch to Arcatraz? You have to get keyed to get into Arcatraz. Keys for keys!
The key for Arcatraz requires running two sister instances, The Mechanar and The Botanica.
Mechanar:

Botanica:

After getting keyed for Arcatraz, you can go in and have some fun:

With the key fragments found, it's time to get them forged! There's only one man for this job, Medivh. But oh shit, that dude is dead. (Something about ODing on too many different types of drugs.)((too soon?))
Time to go into the past. Only thing is...to get to Medivh...have a guess...YES, you have to get keyed!
These series of instances are by far my favorite in the game. The Caverns of Time offers a lot of story and lore for those dorks that like playing on Role-Playing realms, or for the type of people who played FFXI because they thought it had some sort of a story line. (lol)
In the first CoT instance, you have to free Thrall from his prison or else the whole world will be sundered open! Kinda like Paris Hilton.
Epoch (epicz?) Hunter:

After setting the timeline right, it's time to journey back to the opening of the rift between worlds, circa Warcraft II. All you've gotta do is tap the most influential dude in WoW's lore history on the shoulder and ask him for a key to his house. He obliges, once you've saved the universe.
Aeonus:

With the key in hand, the journey into Karazhan should come soon. Yea...we beat that shit. That update should be here in about 6 months, while we're clearing Black Temple.
(These screenshots only represent a sample population of the guild. We've ran each of these instances about 5,000 times to key the whole guild, and there's tons of screens of each group. I only included the screens of people I liked.)

3/21/08 |